Shapeless recipe has only one “row”, with up to 9 items. Shapeless ( name,m + name,m + name,m … ) > ( name,count,m ) meta and count are optional. Use “null”, “none”, “air” or “nothing” in empty slots. Recipe rows (the name+name+name pieces) are divided by either, | or /. This is used, for example, to determine leaves, wool and dye colour.Ĭount = number of items produced, default is 1. Name = Block or item name (defined in the dictionary), or number (direct ID) Shaped recipe consist of recipe (left) and result (right). Shaped ( name,m + name,m + name,m / name,m + … ) > ( name,count,m ) meta and count are optional. For items, you may or may not have to add 256 to the item id, if its 5000 in property file, use *explosiveEgg=5256. General notice: To get modded blocks, simply use their id like this: *pipe=185, and then use keyword pipe.
You can also use comments to make the code cleaner.
Recipes can be saved in any text files in.